Story Background
Last updated
Last updated
Within the expanse of the Mist Sea-encircled landmass, lies a realm known as Middangeard, rich with bountiful resources. Middangeard: Derived from an ancient language, it literally translates to "middle-earth," and in modern parlance, it signifies the central continent The Mist Sea: An ever-foggy expanse shrouded in mist, inhabited by not only colossal sea creatures but also an eerie labyrinth that confounds travelers, leading them astray and clouding their minds — an enigmatic fog impossible to penetrate.
Tales of Magic - Legend holds that in ancient times, Middangeard was a realm steeped in magic, a place where only a select few possessed magical talents, becoming mages. Magic served as a tool at the service of humanity.
An evil mage named Carcosa sought to disrupt the balance, establishing a regime dominated by mages, reducing non-magical "ordinary humans" to slaves. This led to the "Forbidden Magic War," a decades-long conflict that plunged the realm into chaos.
Ultimately, guided by the leadership of seven heroes, including the dragon-taming Elijah Kratogen, humanity emerged victorious, banishing the magic army into the unforgiving Mist Sea.
The continent was divided into seven regions by these heroes, forming a new order of governance. Elijah Kratogen: The name "Elijah" comes from Hebrew, meaning "the Lord is my God," underscoring the divine aspect of the emperor's authority.
Post-war, the seven heroes unanimously decided to seal away magic to prevent further turmoil. All magical artifacts and writings were destroyed. Magical creatures were exiled, and magical races intermingled with humanity, gradually fading from history. Only one hero, Holly Lovecraft, believed Carcosa was not so easily defeated. Merging with the Anima Tree, she left behind a cryptic message: "Awaken me with a thousand tears if the magic army returns to Middangeard." Anima Tree is a luminous towering tree housing collected exceptional souls, capable of summoning souls back to the realm under specific conditions.
The reality is that the mages banished to the Mist Sea by sea creatures survived. They found refuge on an inhospitable isle, Carcosa Island, naming it after their fallen leader. Here, they formed a mage-dominant regime.
Non-magical beings were fed a concoction, turning them into slaves, wholly obedient to the mages. Carcosa Island's harsh climate and barren lands failed to quell their obsession with returning to the mainland...
Centuries later, Middangeard flourished, yet harmony was but a facade, the once-united clans divided.
Hidden among the families, Carcosa's mages incited discord, waiting for their moment to strike. Amidst chaos, they resurfaced, and a once-disjointed realm crumbled before the onslaught of Carcosa's army.
The magic-deprived human population proved ill-equipped to counter Carcosa's forces. Desperate prayers to the Anima Tree summoned Holly Lovecraft with tears, bearing with her the dawn of hope — rediscovered magic.
Lords across the lands refused to surrender, the legacy of their ancestors forbidding submission.
Players step into the role of a lord under a certain clan, leading their armies, rekindling magic, invoking spirits, reversing the tide of battle, and reclaiming territories step by step from Carcosa's grip. Ultimately, they rise to dominate the continent, crafting their own legacies.